iOS, OSx, and SCORM
So, does SCORM work in the Apple world? Yes, it does.
iOS devices (iPads, iPhones, and iPod Touches) have all of the things needed to run SCORM content as well, but there are a few things inherent with the mobile nature of iOS devices that can pose a challenge for SCORM.
What to consider with iOS and SCORM
- Screen size. If your LMS and content aren’t meant for a phone-sized screen (or if they aren’t adaptable) then you might run into some usability issues.
- Flash. iOS doesn’t support Flash, so if your content is built with Flash then it won’t work on iOS.
- Connectivity. In almost every case, SCORM needs a constant Internet connection in order to report interactions back to an LMS. If your iOS device is on a wifi network or in a location that has solid cell/3G reception, then the connectivity issue isn’t a problem. If there is only intermittent connectivity, then your LMS might struggle to store a learner’s progress (though it can be done – contact us at here to learn more). It’s even possible to have a native app for iOS that runs SCORM content with only intermittent Internet connectivity, but it can be difficult to set up.
Add SCORM support to iOS
Any LMS that’s powered by Rustici Engine, aka SCORM Engine, will run SCORM content just fine on iOS because Rustici Engine has a responsive player. Engine also has an offline player extension, which can help your existing mobile application play and track SCORM courses offline.
If you have a concern about how well your content will run on iOS devices, then just test out your content in SCORM Cloud from your iOS device. The SCORM Cloud player will give you an idea of what your content will look like.